Creating and Managing Unreal Engine UI Widgets

I cannot think of a game that does not have some UI. In Unreal Engine, widgets are the answer to creating and displaying a UI. In this episode, I'll explain how I create and manage them based on research for best practices and suggestions.

As mentioned in this episode
Project Hack update blog post

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  • (00:00) - Introduction
  • (00:21) - Unreal Engine Widget workflow
  • (00:58) - ProjectHack updates
  • (02:17) - Creating a Widget Blueprint
  • (03:26) - HUD Class
  • (04:07) - Adding widgets to the screen
  • (11:07) - Twitter
  • (11:15) - Buy me a Coffee
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Creating and Managing Unreal Engine UI Widgets
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